Commit Graph

154 Commits

Author SHA1 Message Date
Rob Pearce ec8ce89723 Ice bridge tile now melts when you walk on it.
Added drip sprite. 
Added 'thick ice bridge' tile which doesn't melt
2013-12-21 19:54:51 +00:00
Rob Pearce 1ab55faf16 - [+] replace isice() with tt->ice
- [+] extra properties on existing tiles
    - [+] sticky tiles should make it hard to accelerate when not moving
    - [+] Tile which stops net! (metal, honey, ice)
2013-08-30 11:08:01 +00:00
Rob Pearce 49bdea060d - [+] change net colouring
- [+] draw sprite for end of netting
- [+] add starfield zooming up at end to make it obvious you're falling
- [+] blackcloud bugs:
    - [+] shouldn't be killed by headcrush
    - [+] shouldn't be moved by platforms
    - [+] shouldn't bounce on trampolines
2013-08-27 12:59:20 +00:00
Rob Pearce 9146ee5ab1 - [+] when weighing a trampoline down, move sprite down to lowness of
"trampdown" tile.
- [+] check difficulty curve
    - [+] Level 1-17 (mountaineering)
        - [+] move to level 19 due to difficulty.
        - [+] increase hurryup period to 60 seconds
        - [+] 2-9 a lot harder now that planets shoot - move later.
        - [+] sand castle - unintentionally hard to get up. fixed
- [+] don't draw anchor powerup on king cloud 
- [+] don't create magic lamp coins on top of spikes
- [+] redraw egg.png (ant food from king ant)
- [+] draw player 2 death text in correct player colour
- [+] allow player 1 be mrs dwarf - press 1up/2up again on mode
      selection screen
2013-08-17 21:53:59 +00:00
Rob Pearce 95087435ae Tweak magic lamp powerup - all initial fruits on next level
are now gold bars as well.
2013-08-14 11:49:24 +00:00
Rob Pearce 3a269817f0 Fixed bug in fireup filename. 2013-08-14 10:19:34 +00:00
Rob Pearce 6ad4fdd964 Cleanup 2013-08-14 09:58:54 +00:00
Rob Pearce a70095c0c1 - [+] Fix up level 99.
- [+] King Cat boss
    - [+] level
    - [+] background picture
    - [+] wizard or cat?
        - [+] teleport to a player
        - [+] pick or cycle one of:
            - [+] summon monsters (if low monsters)
            - [+] horzfireballs
            - [+] create wind L/R
            - [+] bricks fall
            - [+] sweep in circle fire (if players far away)
            - [+] shoot bat sonar AT players
            - [+] create flames/spikes
            - [+] turn into little cats?
- [+] implement ending
    - [+] all tiles turn into fruits and start falling
    - [+] fruit rain...
    - [+] all players go to permenant umbrella mode
        - [+] players don't fall due to gravity
        - [+] always use umbrella sprite
        - [+] players can now move any direction
    - [+] background goes white and begins fading to black
    - [+] winning text!
- [+] Umbrella blocks bullets which are above you
- [+] Don't show "0" text when powerups are worth no points (eg. big
      things)
2013-08-14 09:52:33 +00:00
Rob Pearce 8dee5433c6 - Fixed string format warnings
- "N" in editor will now select better level numbers
2009-03-26 23:46:40 +00:00
Rob Pearce 612ebba3a8 Fixed player animation while on conveyorbelt (only animate if actively walking) 2009-03-26 21:51:12 +00:00
Rob Pearce 783fc7799c Replaced moth with bat 2009-03-21 21:42:38 +00:00
Rob Pearce 3a3c76de87 Added sound effect for moth 2009-03-20 01:56:12 +00:00
Rob Pearce 227f1c219e Tweaked delay of moth shooting
Added extra frames for moth bullet
2009-03-20 01:47:56 +00:00
Rob Pearce bbb53f6304 - Added new monster: moth
- Fixed bug where the player would get stuck after 
falling/jumping onto the top of a ladder
2009-03-20 01:35:13 +00:00
Rob Pearce 9c00e4d21b - whitetail spider is now more intelligent (will turn to face player after
climbing a ladder and while falling)
- added whitetail climb image to web site
2009-03-11 02:26:19 +00:00
Rob Pearce b51a69ca10 Added new monster - white spider 2009-03-10 23:16:08 +00:00
Rob Pearce dcc7d426e3 - ice bridges are now slippery
- added l3 tile - sand battlement
2009-03-10 21:10:17 +00:00
Rob Pearce 55b6881ee0 Added new powerup: magic lamp 2009-03-05 22:40:02 +00:00
Rob Pearce 258a16186a - Mostly finished King Ant
- Added objects for king ant:
	- ant eggs
	- big armour

- Updated level screenshots
2009-03-05 20:59:20 +00:00
Rob Pearce 859e8c10a5 - More work on King Ant
- Added "Bigfirewall" (which melts ice bridges)
2009-03-05 01:53:20 +00:00
Rob Pearce 6175ce4859 Initial work for new boss: King Ant 2009-03-04 21:22:28 +00:00
Rob Pearce 79c84370ed Fixed issue where player could swim upwards super-fast by holding UP+SWIM with
a mask

Removed a cheat key which could cause a crash.

Modified some levels (to remove duplicate monsters)
2009-03-03 02:18:10 +00:00
Rob Pearce 9868a0f105 Added new powerup: top hat 2009-01-30 03:30:38 +00:00
Rob Pearce 7b0a859fe6 Added new "layer 3" tiles which are drawn in front of sprites. 2009-01-23 02:13:51 +00:00
Rob Pearce a7505df520 - Added four new levels.
- Increased max monsters per level to 150.
2008-12-28 02:15:55 +00:00
Rob Pearce 3f6825e627 - Now supports Wiimotes (with "WiiJi" application running) 2008-12-25 06:58:26 +00:00
Rob Pearce 2eae5e0066 - Fixed bug with 32bpp displays
- Modified contrast on phone image.
2008-12-25 02:18:08 +00:00
Rob Pearce 3c9b730eeb - Added new monsters: ant, fireball
- Snake spit now animates
- Changed sound effect for snake shooting
- Added new sound effects for ant
2008-12-22 23:48:04 +00:00
Rob Pearce a1ee548188 Added new monster: frog 2008-12-22 03:03:48 +00:00
Rob Pearce 8d6a075fd4 - added hiss sound when snake shoots
- pill now makes you constantly animate
2008-12-21 01:04:54 +00:00
Rob Pearce 3cb6888b5b Removed bug 2008-12-21 00:16:37 +00:00
Rob Pearce 70794f79eb Added attempts at optimisation 2008-12-21 00:14:16 +00:00
Rob Pearce b8ba029b53 Added new powerup: ray gun 2008-12-19 01:10:11 +00:00
Rob Pearce f8afac85ef New powerup: pill (makes you ultra-fast) 2008-12-18 00:46:54 +00:00
Rob Pearce 2bdcc8263f Tweaked ice inertia 2008-11-26 23:53:37 +00:00
Rob Pearce 67c4d16d92 Modified ice inertia to be more realistic 2008-11-26 03:24:03 +00:00
Rob Pearce a41831a134 New setting permenant powerups in setdefaults() based on level, so that
if you join the game after a boss level, you still get the permenant
powerup.
2008-11-25 22:28:10 +00:00
Rob Pearce b0bca28c23 - Umbrella activation key is now UP instead of DOWN
- Added new ice tiles
2008-11-25 22:23:18 +00:00
Rob Pearce 95b2f5ca35 King fly nearly finished 2008-11-25 04:05:53 +00:00
Rob Pearce f327d1cf49 Initial code for King Fly 2008-11-25 01:41:15 +00:00
Rob Pearce 8164582267 Re-ordered powerups on website 2008-11-25 01:07:40 +00:00
Rob Pearce 4296d62962 Added new powerup: umbrella 2008-11-25 01:00:57 +00:00
Rob Pearce 214d011584 Modified behaviour of green skull 2008-11-24 21:47:52 +00:00
Rob Pearce 645522bff6 Added powerup: camera 2008-11-24 21:35:46 +00:00
Rob Pearce 3699eb64c8 Added jetpack image on website
Added jetpack sound
2008-11-24 20:43:46 +00:00
Rob Pearce c5eff9eab0 Replaced kangaroo with jetpack 2008-11-24 20:02:39 +00:00
Rob Pearce b718ef380b Added new powerup: kangaroo 2008-11-23 08:15:04 +00:00
Rob Pearce a5d477197c Fixed spider movement with 2 players 2008-11-23 07:54:06 +00:00
Rob Pearce 33e18504e0 Hidden warps now only work if you haven't lost a life 2008-11-23 05:54:17 +00:00
Rob Pearce ac160edaad - 2nd attempt at not playing splash sound when on pink cloud
- Reduced hurryup time on "Smile" level
- Fixed bug in uncatch()
- Chocolate is now worth 8,000 points
- Small points values now include commas
- Fixed graphical glitch with magnet and red skull powerups
2008-11-23 05:50:02 +00:00