Rob Pearce
db653cc476
- Clock powerup now freezes corpses too
2008-12-28 02:22:32 +00:00
Rob Pearce
aec0c3b8b5
Removed inline functions to fix OSX 10.5
2008-12-26 08:26:34 +00:00
Rob Pearce
f6f964c729
Fixed bug with masking of rotated corpse images
2008-12-25 23:00:35 +00:00
Rob Pearce
58463d1535
Fixed bugs when generating angry images for monsters
2008-12-25 22:44:19 +00:00
Rob Pearce
2eae5e0066
- Fixed bug with 32bpp displays
...
- Modified contrast on phone image.
2008-12-25 02:18:08 +00:00
Rob Pearce
b1fcc34391
Modified powerup bell description
2008-12-23 01:19:16 +00:00
Rob Pearce
48aece7927
Powerup detector now changes colour based on powerup type.
2008-12-23 01:18:18 +00:00
Rob Pearce
2c3b50fe8c
Fixed behaviour of bad magnet (skull)
2008-12-23 01:03:11 +00:00
Rob Pearce
a1a0408ddc
Website updates
2008-12-23 00:13:27 +00:00
Rob Pearce
3c9b730eeb
- Added new monsters: ant, fireball
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- Snake spit now animates
- Changed sound effect for snake shooting
- Added new sound effects for ant
2008-12-22 23:48:04 +00:00
Rob Pearce
c4f2d760d8
- Added new level to replace mine shaft (moved mine shaft to ice world)
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- Fixed exit directions on levels
2008-12-22 20:48:46 +00:00
Rob Pearce
a1ee548188
Added new monster: frog
2008-12-22 03:03:48 +00:00
Rob Pearce
0fbde13339
- bugfix: Magic wand now only affects monsters which are alive
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- bugfix: trampolines now no longer affect monsters
- Fixed warnings when compiling with optimisation
2008-12-21 23:49:56 +00:00
Rob Pearce
9b5fc464a3
Fixed crash in level change
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Adjusted title screen speed
2008-12-21 04:54:21 +00:00
Rob Pearce
720634097a
More optimisations
2008-12-21 01:17:30 +00:00
Rob Pearce
8d6a075fd4
- added hiss sound when snake shoots
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- pill now makes you constantly animate
2008-12-21 01:04:54 +00:00
Rob Pearce
3cb6888b5b
Removed bug
2008-12-21 00:16:37 +00:00
Rob Pearce
70794f79eb
Added attempts at optimisation
2008-12-21 00:14:16 +00:00
Rob Pearce
b8ba029b53
Added new powerup: ray gun
2008-12-19 01:10:11 +00:00
Rob Pearce
f8afac85ef
New powerup: pill (makes you ultra-fast)
2008-12-18 00:46:54 +00:00
Rob Pearce
51d8c97b9e
Fixed bug with slug movement (and probably others too)
2008-11-26 01:11:31 +00:00
Rob Pearce
a41831a134
New setting permenant powerups in setdefaults() based on level, so that
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if you join the game after a boss level, you still get the permenant
powerup.
2008-11-25 22:28:10 +00:00
Rob Pearce
b0bca28c23
- Umbrella activation key is now UP instead of DOWN
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- Added new ice tiles
2008-11-25 22:23:18 +00:00
Rob Pearce
95b2f5ca35
King fly nearly finished
2008-11-25 04:05:53 +00:00
Rob Pearce
f327d1cf49
Initial code for King Fly
2008-11-25 01:41:15 +00:00
Rob Pearce
86ee9dcffc
Fixed typo
2008-11-25 01:01:53 +00:00
Rob Pearce
4296d62962
Added new powerup: umbrella
2008-11-25 01:00:57 +00:00
Rob Pearce
214d011584
Modified behaviour of green skull
2008-11-24 21:47:52 +00:00
Rob Pearce
645522bff6
Added powerup: camera
2008-11-24 21:35:46 +00:00
Rob Pearce
0729cf09ba
Modified jetpack behaviour
2008-11-24 20:59:58 +00:00
Rob Pearce
3699eb64c8
Added jetpack image on website
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Added jetpack sound
2008-11-24 20:43:46 +00:00
Rob Pearce
c5eff9eab0
Replaced kangaroo with jetpack
2008-11-24 20:02:39 +00:00
Rob Pearce
c202a6a301
- Fixed bug during transition when skipping levels (cloud got stuck on a wall)
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- Fixed bug where hidden warp could be triggered multiple times
- Phone powerup now removes ALL other sprites
-This line, and those below, will be ignored--
M rc.c
M shared.c
2008-11-24 18:23:40 +00:00
Rob Pearce
b718ef380b
Added new powerup: kangaroo
2008-11-23 08:15:04 +00:00
Rob Pearce
a5d477197c
Fixed spider movement with 2 players
2008-11-23 07:54:06 +00:00
Rob Pearce
33e18504e0
Hidden warps now only work if you haven't lost a life
2008-11-23 05:54:17 +00:00
Rob Pearce
ac160edaad
- 2nd attempt at not playing splash sound when on pink cloud
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- Reduced hurryup time on "Smile" level
- Fixed bug in uncatch()
- Chocolate is now worth 8,000 points
- Small points values now include commas
- Fixed graphical glitch with magnet and red skull powerups
2008-11-23 05:50:02 +00:00
Rob Pearce
9fdc6c1467
Removed debugging
2008-11-22 22:34:50 +00:00
Rob Pearce
fd9c8a7f78
Added missing tiles
2008-11-22 22:34:39 +00:00
Rob Pearce
65f88bd4bf
Replaced skull images
2008-11-22 21:33:56 +00:00
Rob Pearce
9e0bb1f76a
Level graphical glitches fixed
2008-11-22 11:02:19 +00:00
Rob Pearce
4f2839a64a
More bugfixes
2008-11-22 02:06:33 +00:00
Rob Pearce
093405c953
- Fixed crash related to corpse bounce kills
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- Made king snail easier (max 5 extra snails instead of 8)
2008-11-22 02:04:40 +00:00
Rob Pearce
3116d8b51a
Fixed magnet website images
2008-11-22 00:56:11 +00:00
Rob Pearce
a1b215117b
Added 2 new powerups: magnet, badmagnet
2008-11-22 00:55:20 +00:00
Rob Pearce
a67b8515c7
Added new powerup: anchor
2008-11-22 00:21:22 +00:00
Rob Pearce
3bcda69871
Added caught image for armoured players
2008-11-21 23:29:21 +00:00
Rob Pearce
5d579ee684
Players can now catch each other
2008-11-21 09:19:13 +00:00
Rob Pearce
8ba170e987
Modofied fruit conuter behaviour - now keeps incrementing as long as
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enemies are in the air.
If a corpse lands on an enemy, it dies
2008-11-21 08:52:43 +00:00
Rob Pearce
ed6db058e6
Reduced king snail's health
2008-11-21 07:13:17 +00:00