Commit Graph

  • 605ee75aa5 sadf master Rob Pearce 2021-06-03 11:54:35 +1000
  • ac4a81f864 updating readme with screenshots Rob Pearce 2021-06-03 11:53:55 +1000
  • 530d233f04 Adding readme Rob Pearce 2021-06-03 08:51:37 +1000
  • 1ee8d7aea8 Fixed bug where top-left tile was always empty. Rob Pearce 2016-08-01 15:32:00 +1000
  • ec44f15c35 Allow use of credits to continue after all players are out of lives. (will go back to the start of the world, and lose all points) Rob Pearce 2016-07-30 17:44:53 +1200
  • 2cd7d417e7 Removing swap file I accidentally added. Rob Pearce 2016-07-29 12:26:39 +1200
  • ecf521771a Changed 'sticky net' to pull fruits towards you, rather than instantly collecting them. Rob Pearce 2016-07-29 12:25:09 +1200
  • f14d276c3a bugfix: when falling on to a trampoline from the side, player would suddenly teleport off the top of the screen. Rob Pearce 2016-07-29 11:52:20 +1200
  • 61ce57d134 Fixed graphical bug when level exit scroll direction was LEFT or UP. Rob Pearce 2016-07-29 11:13:55 +1200
  • 21ca78a311 Fixed bug where player/player2 pointers are used uninitialised. Rob Pearce 2016-07-28 08:18:16 +1200
  • cc14a2194e - Reduce time between mode transitions in title screen. Rob Pearce 2016-07-25 19:49:48 +1200
  • 0ed87c7927 - Player should be able to drop down through thick ice bridges. - give 10 more seconds on "snailsandslugs" Rob Pearce 2016-07-24 22:05:26 +1200
  • 9db61826aa - Sticky tiles no longer make you unable to walk left. - Make PW_PILL work for both players, not just player 1. - Slightly increase base player speed. Rob Pearce 2016-07-24 21:40:12 +1200
  • 34195cb85a No longer consider cards with adjacent values okay for 'lucky' card draws. Rob Pearce 2016-07-24 20:55:55 +1200
  • 846e54e33d Fixed but with teleporters not working. Rob Pearce 2016-07-24 20:31:37 +1200
  • 85370a2dba Fixed togglefullscreen() in opengl Rob Pearce 2016-07-24 18:43:31 +1200
  • db9e2779f6 - On spike school, allow 40 more seconds before hurryup. Rob Pearce 2016-07-24 18:29:28 +1200
  • 39f85d7e89 Converted graphics to use OpenGL. Rob Pearce 2016-07-24 18:27:15 +1200
  • 02854f09b3 Actually adding changes from last commit.. Rob Pearce 2016-07-22 17:58:26 +1000
  • 0dcf697683 Minor bug fixes. Added artist and original .mod filename to music doco. Adding files which I forgot to ever check in. Rob Pearce 2016-07-22 17:47:58 +1000
  • ec8ce89723 Ice bridge tile now melts when you walk on it. Added drip sprite. Added 'thick ice bridge' tile which doesn't melt Rob Pearce 2013-12-21 19:54:51 +0000
  • e04a095147 - [+] remove command line switches for hiscore server - [+] on beehive (1-16), make chute wider so that rats can fall down it - [+] Hiscores - [+] make L/R do the same as U/D - [+] honey - [+] honey shouldn't slow down bullets - [+] honey slows down players too much , especially if you don't have boots. maybe don't slowdown below normal speed. - [+] magic lamp - [+] don't say 'hurry up' when magic lamp is active. - [+] magic lamp should show a countdown ticking down - [+] magic lamp should last exactly 30 seconds. Rob Pearce 2013-12-11 00:32:35 +0000
  • 0b6a524379 Commit. Rob Pearce 2013-12-10 23:49:31 +0000
  • bf5a413b9e - [+] review levels for new modifications Rob Pearce 2013-08-30 13:05:03 +0000
  • 1ab55faf16 - [+] replace isice() with tt->ice - [+] extra properties on existing tiles - [+] sticky tiles should make it hard to accelerate when not moving - [+] Tile which stops net! (metal, honey, ice) Rob Pearce 2013-08-30 11:08:01 +0000
  • 49bdea060d - [+] change net colouring - [+] draw sprite for end of netting - [+] add starfield zooming up at end to make it obvious you're falling - [+] blackcloud bugs: - [+] shouldn't be killed by headcrush - [+] shouldn't be moved by platforms - [+] shouldn't bounce on trampolines Rob Pearce 2013-08-27 12:59:20 +0000
  • b8bc4af6f0 Added default hiscore file to SVN. Rob Pearce 2013-08-25 06:51:05 +0000
  • b8d1237522 - [+] move to sqlite for local hiscores ? - [+] replace gethiscores with gethiscores_inet - [+] replace submithiscores with submithiscores_inet - [+] gethiscores_local - just use local files. - [+] submithiscores_local - write code, base it on submithiscores.php - Fix images for lives remaining when players are swapped (ie. player1 is mrs dwarf) Rob Pearce 2013-08-25 06:37:14 +0000
  • 9146ee5ab1 - [+] when weighing a trampoline down, move sprite down to lowness of "trampdown" tile. - [+] check difficulty curve - [+] Level 1-17 (mountaineering) - [+] move to level 19 due to difficulty. - [+] increase hurryup period to 60 seconds - [+] 2-9 a lot harder now that planets shoot - move later. - [+] sand castle - unintentionally hard to get up. fixed - [+] don't draw anchor powerup on king cloud - [+] don't create magic lamp coins on top of spikes - [+] redraw egg.png (ant food from king ant) - [+] draw player 2 death text in correct player colour - [+] allow player 1 be mrs dwarf - press 1up/2up again on mode selection screen Rob Pearce 2013-08-17 21:53:59 +0000
  • 22404cae90 Magnet powerup shouldn't work on super powerups. Rob Pearce 2013-08-14 12:17:09 +0000
  • 1a3721f06d - [+] sprites are shooting to the top if you hit a solid tile with your head while on a moving platform. you now die instead. Rob Pearce 2013-08-14 12:15:30 +0000
  • b1cd328732 Fix unfair placement of plant on underground lake level. "make app" now works again. Always clear 'skipto' at endgame. Rob Pearce 2013-08-14 12:07:36 +0000
  • ede22aafab cleanup Rob Pearce 2013-08-14 11:50:09 +0000
  • 95087435ae Tweak magic lamp powerup - all initial fruits on next level are now gold bars as well. Rob Pearce 2013-08-14 11:49:24 +0000
  • 7937c776bc - [+] bugfix - black cloud was never appearing. - [+] bugfix - super powerups should never disappear. - [+] during endgame, award 100x points for fruits and disable extra life at 100k - [+] remove ' ythresh too high' message Rob Pearce 2013-08-14 11:27:35 +0000
  • d9963652c8 - [+] plants now shoot upwards if you are above and near (similar to spider drop code) - [+] projectile is vertical fireball - [+] use code similar to snake - [+] only allowed to shoot if s->bullet = null - [+] always use open mouth frame if s->bullet - [+] bullet has initial negative y velocity and is affected by gravity - [+] once it is lower than its initial y point, it dies.... - [+] ...and update owner->bullet = null Rob Pearce 2013-08-14 10:46:53 +0000
  • 3a269817f0 Fixed bug in fireup filename. Rob Pearce 2013-08-14 10:19:34 +0000
  • 6ad4fdd964 Cleanup Rob Pearce 2013-08-14 09:58:54 +0000
  • a70095c0c1 - [+] Fix up level 99. - [+] King Cat boss - [+] level - [+] background picture - [+] wizard or cat? - [+] teleport to a player - [+] pick or cycle one of: - [+] summon monsters (if low monsters) - [+] horzfireballs - [+] create wind L/R - [+] bricks fall - [+] sweep in circle fire (if players far away) - [+] shoot bat sonar AT players - [+] create flames/spikes - [+] turn into little cats? - [+] implement ending - [+] all tiles turn into fruits and start falling - [+] fruit rain... - [+] all players go to permenant umbrella mode - [+] players don't fall due to gravity - [+] always use umbrella sprite - [+] players can now move any direction - [+] background goes white and begins fading to black - [+] winning text! - [+] Umbrella blocks bullets which are above you - [+] Don't show "0" text when powerups are worth no points (eg. big things) Rob Pearce 2013-08-14 09:52:33 +0000
  • 670433bcf6 Level mods Rob Pearce 2009-05-17 23:22:55 +0000
  • 956331c271 New levels Rob Pearce 2009-04-22 08:11:20 +0000
  • 4ee2ac224b - Snake spit is now slightly higher (so it can fit over 1 tile barriers) - Added new levels Rob Pearce 2009-04-14 01:40:48 +0000
  • 02eb5e5b4f New levels Rob Pearce 2009-04-02 19:33:23 +0000
  • 7849ea229f Level tweaks Rob Pearce 2009-03-27 01:32:49 +0000
  • dda2166385 Added animated water tops Rob Pearce 2009-03-27 01:07:40 +0000
  • 8dee5433c6 - Fixed string format warnings - "N" in editor will now select better level numbers Rob Pearce 2009-03-26 23:46:40 +0000
  • ace244678b - Fixed graphical glitch with angry doom cloud - Fixed bug where two doom clouds could appear Rob Pearce 2009-03-26 23:38:16 +0000
  • a48135926e Castle windows now have rounded tops Rob Pearce 2009-03-26 22:40:26 +0000
  • 688c07cbf6 Fixed animation speed of right log Rob Pearce 2009-03-26 22:33:52 +0000
  • 7a66c2adbf new level (moved zigbag later) Rob Pearce 2009-03-26 22:31:11 +0000
  • 612ebba3a8 Fixed player animation while on conveyorbelt (only animate if actively walking) Rob Pearce 2009-03-26 21:51:12 +0000
  • 1bb785a9e5 map.dat in website area is now a hardlink Rob Pearce 2009-03-26 21:43:14 +0000
  • 2cb7cab9db Fixed bug in map.dat Rob Pearce 2009-03-26 21:42:49 +0000
  • 11b1b6dc5e Rearranging levels - now named by name rather than number Rob Pearce 2009-03-26 21:40:11 +0000
  • 345749e474 Level rearrange Rob Pearce 2009-03-26 21:27:30 +0000
  • f43b08ce82 Rearranging levels - World 1 complete Rob Pearce 2009-03-26 21:25:21 +0000
  • 87fd0b1aae Rearranging levels Rob Pearce 2009-03-26 21:23:12 +0000
  • 03df790223 Rearranging levels Rob Pearce 2009-03-26 21:20:21 +0000
  • d478852cc9 - Can now have animated tiles in layer2 - Life powerup now registers on powerup detector Rob Pearce 2009-03-26 20:29:41 +0000
  • 3967e8d5dd New levels Rob Pearce 2009-03-25 20:51:16 +0000
  • 9e3e6f4ac6 Changed colour of level background on website Rob Pearce 2009-03-24 00:38:33 +0000
  • ed2e683ea1 Updated level screenshotson web site Rob Pearce 2009-03-24 00:36:52 +0000
  • e1cbb5a6b6 Added new levels Rob Pearce 2009-03-24 00:27:57 +0000
  • 3846f93669 Increased size of bat slightly Rob Pearce 2009-03-22 18:42:03 +0000
  • 783fc7799c Replaced moth with bat Rob Pearce 2009-03-21 21:42:38 +0000
  • f96f3305dc - Fixed bugs with whitetail spider: - wasn't changing direction to face players after climbing ladders - was jumping instead of climbing ladders when players were far above Rob Pearce 2009-03-20 18:55:55 +0000
  • e00f108727 Fixed bug with moth firing when near edge of screen Rob Pearce 2009-03-20 07:14:58 +0000
  • c4a2ec0569 Fixed spider speed Rob Pearce 2009-03-20 07:11:10 +0000
  • 3a3c76de87 Added sound effect for moth Rob Pearce 2009-03-20 01:56:12 +0000
  • 227f1c219e Tweaked delay of moth shooting Added extra frames for moth bullet Rob Pearce 2009-03-20 01:47:56 +0000
  • bbb53f6304 - Added new monster: moth - Fixed bug where the player would get stuck after falling/jumping onto the top of a ladder Rob Pearce 2009-03-20 01:35:13 +0000
  • 5623a6484e bugfix: players were incorreclty starting with the speed powerup Rob Pearce 2009-03-19 20:21:19 +0000
  • dac701d44a Added tiger makefile Rob Pearce 2009-03-18 23:04:13 +0000
  • 4f03d862c0 Removed minor debug info Rob Pearce 2009-03-11 02:54:48 +0000
  • 6717be3ab9 Fixed level descriptions on web site Rob Pearce 2009-03-11 02:42:50 +0000
  • fd1d6a9e63 Added website level thumbnails Rob Pearce 2009-03-11 02:42:09 +0000
  • 4c67d8fdcf Fixed whitetail climb image filename on website Rob Pearce 2009-03-11 02:27:19 +0000
  • 9c00e4d21b - whitetail spider is now more intelligent (will turn to face player after climbing a ladder and while falling) - added whitetail climb image to web site Rob Pearce 2009-03-11 02:26:19 +0000
  • 186d4aa387 Fixed serious bug with whitetail spider Rob Pearce 2009-03-11 01:46:48 +0000
  • 2a28051b6d Renamed spiders Rob Pearce 2009-03-10 23:18:33 +0000
  • b51a69ca10 Added new monster - white spider Rob Pearce 2009-03-10 23:16:08 +0000
  • dcc7d426e3 - ice bridges are now slippery - added l3 tile - sand battlement Rob Pearce 2009-03-10 21:10:17 +0000
  • cc4eefca63 Updated image on web site Rob Pearce 2009-03-05 22:44:38 +0000
  • 162a70d652 Updated web site Rob Pearce 2009-03-05 22:42:32 +0000
  • 7073ff4817 Updated web site Rob Pearce 2009-03-05 22:41:19 +0000
  • 55b6881ee0 Added new powerup: magic lamp Rob Pearce 2009-03-05 22:40:02 +0000
  • d2522e751a Fixed bug in web site Rob Pearce 2009-03-05 21:04:07 +0000
  • 258a16186a - Mostly finished King Ant - Added objects for king ant: - ant eggs - big armour Rob Pearce 2009-03-05 20:59:20 +0000
  • 405732f5ea Added missing image Rob Pearce 2009-03-05 02:15:27 +0000
  • a9af21a8dd Added king ant to web site Rob Pearce 2009-03-05 02:14:51 +0000
  • 859e8c10a5 - More work on King Ant - Added "Bigfirewall" (which melts ice bridges) Rob Pearce 2009-03-05 01:53:20 +0000
  • 6175ce4859 Initial work for new boss: King Ant Rob Pearce 2009-03-04 21:22:28 +0000
  • 8c31b2eb26 - Added new levels - Replaced sound effect when losing armour Rob Pearce 2009-03-04 19:59:35 +0000
  • 79c84370ed Fixed issue where player could swim upwards super-fast by holding UP+SWIM with a mask Rob Pearce 2009-03-03 02:18:10 +0000
  • c0c10963cd Tweaked jetpack fireball Rob Pearce 2009-02-04 00:54:54 +0000
  • 68dca94e50 Removed feather from top hat image Rob Pearce 2009-02-03 20:12:17 +0000
  • 002ff4144a Added missing .icns file Rob Pearce 2009-02-03 06:48:05 +0000
  • cbe069cebd fixed typo Rob Pearce 2009-01-30 03:36:41 +0000
  • c85daef2ae Added top hat images Rob Pearce 2009-01-30 03:34:12 +0000
  • 9868a0f105 Added new powerup: top hat Rob Pearce 2009-01-30 03:30:38 +0000