Rob Pearce
3699eb64c8
Added jetpack image on website
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Added jetpack sound
2008-11-24 20:43:46 +00:00
Rob Pearce
c5eff9eab0
Replaced kangaroo with jetpack
2008-11-24 20:02:39 +00:00
Rob Pearce
0ed285ccd8
Fixed typo
2008-11-24 18:24:39 +00:00
Rob Pearce
c202a6a301
- Fixed bug during transition when skipping levels (cloud got stuck on a wall)
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- Fixed bug where hidden warp could be triggered multiple times
- Phone powerup now removes ALL other sprites
-This line, and those below, will be ignored--
M rc.c
M shared.c
2008-11-24 18:23:40 +00:00
Rob Pearce
b718ef380b
Added new powerup: kangaroo
2008-11-23 08:15:04 +00:00
Rob Pearce
a5d477197c
Fixed spider movement with 2 players
2008-11-23 07:54:06 +00:00
Rob Pearce
33e18504e0
Hidden warps now only work if you haven't lost a life
2008-11-23 05:54:17 +00:00
Rob Pearce
ac160edaad
- 2nd attempt at not playing splash sound when on pink cloud
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- Reduced hurryup time on "Smile" level
- Fixed bug in uncatch()
- Chocolate is now worth 8,000 points
- Small points values now include commas
- Fixed graphical glitch with magnet and red skull powerups
2008-11-23 05:50:02 +00:00
Rob Pearce
5009b40963
Fixed infinite loop when stepping on a right facing conveyor with the clock
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powerup.
2008-11-23 02:58:17 +00:00
Rob Pearce
295232e4fc
If you slam a player into solid ground (ie. encased in ground) then they now
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die. This prevents cheating by slamming them into a block then having them
rise to the top.
2008-11-22 11:26:28 +00:00
Rob Pearce
6c93ef60b8
Tried once again to stop cards from appearing during end of level
2008-11-22 11:07:03 +00:00
Rob Pearce
ea29a8fdd3
Don't play splash sound or show mask if on the pink cloud
2008-11-22 11:04:25 +00:00
Rob Pearce
8b6d3bb6af
Added img for random.
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Fixed crash for random image.
2008-11-22 11:01:17 +00:00
Rob Pearce
52d0c3d200
Replaced sound
2008-11-22 10:18:16 +00:00
Rob Pearce
91790eeb0a
Added secret way to skip levels 1 and 2
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Random level powerup now disappears on end of level
2008-11-22 10:11:33 +00:00
Rob Pearce
4f2839a64a
More bugfixes
2008-11-22 02:06:33 +00:00
Rob Pearce
093405c953
- Fixed crash related to corpse bounce kills
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- Made king snail easier (max 5 extra snails instead of 8)
2008-11-22 02:04:40 +00:00
Rob Pearce
a1b215117b
Added 2 new powerups: magnet, badmagnet
2008-11-22 00:55:20 +00:00
Rob Pearce
a67b8515c7
Added new powerup: anchor
2008-11-22 00:21:22 +00:00
Rob Pearce
06805044e8
- Can now only use down+fire to slam when using keyboard (ie. no joysticks found)
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- Can now specify what players to add when using -l to skip levels
2008-11-21 23:38:03 +00:00
Rob Pearce
719a7b4af6
Trial: removed down+fire to slam
2008-11-21 22:55:26 +00:00
Rob Pearce
5d579ee684
Players can now catch each other
2008-11-21 09:19:13 +00:00
Rob Pearce
f3961f0b0b
Bugfixes with new fruit landing routines
2008-11-21 09:07:00 +00:00
Rob Pearce
8ba170e987
Modofied fruit conuter behaviour - now keeps incrementing as long as
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enemies are in the air.
If a corpse lands on an enemy, it dies
2008-11-21 08:52:43 +00:00
Rob Pearce
3e768bf6da
Fixed bug where player would be killed by snail shell
2008-11-21 07:16:41 +00:00
Rob Pearce
ed6db058e6
Reduced king snail's health
2008-11-21 07:13:17 +00:00
Rob Pearce
7a5186097a
More fixes for slug movement
2008-11-21 07:01:36 +00:00
Rob Pearce
ba136195fb
Fixed monster jumping logic bug
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Tweaked slug movement (only jump upwards if player is above)
2008-11-21 06:51:51 +00:00
Rob Pearce
cb26714a27
Fixed crash in snake movement code
2008-11-21 06:06:22 +00:00
Rob Pearce
519ea7f54d
fix
2008-11-21 05:54:55 +00:00
Rob Pearce
79c552cd08
Removed debugging
2008-11-21 05:48:47 +00:00
Rob Pearce
764b6bfdec
Fixed king rat bugs
2008-11-21 05:47:24 +00:00
Rob Pearce
61836dfa97
fix
2008-11-21 05:26:56 +00:00
Rob Pearce
84ddf7bc7c
Fixed another crash
2008-11-21 05:26:29 +00:00
Rob Pearce
c274a15318
Fixed crash
2008-11-21 05:17:57 +00:00
Rob Pearce
6fddbcbdf0
Players can now join mid-game
2008-11-21 02:35:25 +00:00
Rob Pearce
c407f3bc3e
Removed debugging
2008-11-21 02:23:09 +00:00
Rob Pearce
69927f3fc7
Don't add initial shrinking pink cloud during intro
2008-11-21 02:21:50 +00:00
Rob Pearce
7e14ec14f7
Fixed bird sound again
2008-11-21 02:17:52 +00:00
Rob Pearce
21d86db90a
Credits now locked after first revival
2008-11-21 02:16:17 +00:00
Rob Pearce
0e951b824a
Now adding a puff when reviving from dead
2008-11-21 02:01:39 +00:00
Rob Pearce
ee3fb7f298
Each player now has their own powerup counter
2008-11-21 01:55:56 +00:00
Rob Pearce
606386e218
You can now only get a card if BOTH players already have the powerup
2008-11-21 01:48:16 +00:00
Rob Pearce
3092a1e241
Can now add credits during game again
2008-11-21 01:38:29 +00:00
Rob Pearce
e05fb495f2
Changed sound effect
2008-11-21 01:36:52 +00:00
Rob Pearce
cdedd171ea
Minor level modifications and intro tweaks
2008-11-21 01:07:41 +00:00
Rob Pearce
27cb2a18d4
- Can now skip intro with 1up/2up buttons
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- Level modifications
2008-11-21 00:36:24 +00:00
Rob Pearce
91f6b78b84
Tweaked intro
2008-11-21 00:23:13 +00:00
Rob Pearce
cc94db97ea
Added intro sequence
2008-11-21 00:14:26 +00:00
Rob Pearce
9b11deec5f
Added delay to hiscore entry screen
2008-11-20 21:08:28 +00:00
Rob Pearce
eb6b0c9179
Changes points colour for chips
2008-11-19 09:37:46 +00:00
Rob Pearce
ed84b9af1e
Added debugging
2008-11-19 09:36:20 +00:00
Rob Pearce
dd09ae55f9
Added conveyorbelt tiles
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Level modifications to use conveyor belts
2008-11-19 03:57:07 +00:00
Rob Pearce
9449332a9d
Added multicoloured score text
2008-11-19 02:40:59 +00:00
Rob Pearce
e2ee647731
More replacements
2008-11-19 01:42:40 +00:00
Rob Pearce
eae9de14e2
Image updates
2008-11-19 01:28:04 +00:00
Rob Pearce
9b2ad5c3bd
Added 4 new fruit types
2008-11-19 01:20:46 +00:00
Rob Pearce
c446d2d6f4
Level modifications
2008-11-18 22:56:55 +00:00
Rob Pearce
9ae8702bee
Renamed levels.dat to map.dat
2008-11-18 22:30:43 +00:00
Rob Pearce
ae07b28313
Tweaked monster movement:
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- monsters will now drop off the bottom of the screen to follow
players
- monsters are now better at jumping over gaps
2008-11-18 22:25:54 +00:00
Rob Pearce
a9cfeab947
New level, also modified fly behaviour slightly so they won't fall forever
2008-11-18 03:21:57 +00:00
Rob Pearce
07d980df31
Added new powerup: candle (creates flaming corpses)
2008-11-18 02:16:15 +00:00
Rob Pearce
3017337caa
Removed some debugging code
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"Show hints" now defaults to FALSE.
2008-11-17 03:21:38 +00:00
Rob Pearce
f4230c142d
Changed permenant scuba mask message
2008-11-17 03:03:01 +00:00
Rob Pearce
3001b57f8d
Permenant powerup text now appears over both players
2008-11-17 02:47:30 +00:00
Rob Pearce
71a65dce09
Added new powerup: whistle
2008-11-17 02:44:44 +00:00
Rob Pearce
590ccdac68
Finished adding wand powerup
2008-11-16 23:01:10 +00:00
Rob Pearce
a3caaa0d09
Bomb powerup now makes explosions under monsters
2008-11-16 21:54:45 +00:00
Rob Pearce
a18947cc7a
- Added new powerup: gnome
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- Redrew explosion sprite
2008-11-16 21:24:00 +00:00
Rob Pearce
f7eb491b03
Fixed gunner effect in 2 player mode
2008-11-12 20:39:03 +00:00
Rob Pearce
ba60418c90
Fixed crash in snake movement code
2008-11-12 09:06:45 +00:00
Rob Pearce
e6809268b5
Now displaying a tombstone when you lose all your lives
2008-11-12 07:23:10 +00:00
Rob Pearce
39556cf003
Bullets now die when they hit you
2008-11-12 06:58:43 +00:00
Rob Pearce
b61754d443
Fixed bugs when one player is permenenatly dead (out of lives)
2008-11-12 06:56:40 +00:00
Rob Pearce
5522481175
Adjusted appearance of forced speed powerup
2008-11-12 06:23:28 +00:00
Rob Pearce
e2b5879251
Adjusted x position of ready signs
2008-11-12 06:18:29 +00:00
Rob Pearce
664d6ed887
Fixed another bug with phone powerup in 2p mode
2008-11-12 06:17:10 +00:00
Rob Pearce
12a0c7bb26
jtest
2008-11-12 05:57:30 +00:00
Rob Pearce
ee5846fb33
jtestt
2008-11-12 05:55:28 +00:00
Rob Pearce
64739a3707
joy fixing
2008-11-12 05:52:21 +00:00
Rob Pearce
f5dc63e501
fixed joystick bug in 2p mode
2008-11-12 05:39:53 +00:00
Rob Pearce
7e95e830f7
testing joystick
2008-11-12 05:38:36 +00:00
Rob Pearce
0fb970e302
Bugfix to music code
2008-11-12 05:27:36 +00:00
Rob Pearce
d0c5a813ed
Show who got the hiscore on hiscore entry screen
2008-11-12 05:27:00 +00:00
Rob Pearce
e8c10b9ee7
Added initial hiscore code for two players
2008-11-12 05:26:26 +00:00
Rob Pearce
61d127f5ba
Player 2's cards now go from right to left
2008-11-12 05:15:07 +00:00
Rob Pearce
aa2ddf538e
Fixed bug with player2 and scuba mask
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Added armour images for player 2
2008-11-12 05:06:32 +00:00
Rob Pearce
1dc13e0ca2
Initial changes for multi-player mode
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THIS VERSION MAY BE BUGGY!!
2008-11-12 03:25:48 +00:00
Rob Pearce
c4055adcb2
Added new levels
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Fixed fly behaviour when underwater
Black cloud now crates puffs when it hits you
Tweaks to platform movement
2008-11-10 23:52:27 +00:00
Rob Pearce
c104f67faa
Dead things can't land on platforms.
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Fixed bug in level41
2008-11-10 08:01:21 +00:00
Rob Pearce
b63500598d
Replaced big numnets with big scuba mask
2008-11-09 21:28:46 +00:00
Rob Pearce
453519b4ab
Fixed bug where wings displayed in wrong positino if you died while swimming
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Started redrawing slug
2008-11-09 21:18:14 +00:00
Rob Pearce
98304f67c4
Fixed bug with wraparound from water (bottom) to non-water (top)
2008-11-09 20:42:37 +00:00
Rob Pearce
4fb89c3b95
- Editor now displays hints about ambiguous tiles such as rollers/moving water
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- Added new level
2008-11-09 20:19:53 +00:00
Rob Pearce
430c8e8283
Fixed graphical glitch with fly
2008-11-09 05:31:24 +00:00
Rob Pearce
81210a050a
- Added new monster: fly
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- Level tweaks
- Removed broken moving platform inertia - they now just pause.
2008-11-09 05:24:07 +00:00
Rob Pearce
1bc25f661f
Replaced graphic for platform
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Tweaked platform acceleration and movement
Minor level modifications
2008-11-08 21:14:10 +00:00
Rob Pearce
e06676e7c9
Modifications to joystick code to work better with PS3 controller
2008-11-08 01:06:18 +00:00
Rob Pearce
caafce6f61
New kitchen levels
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Tweaks to editor for adding platform waypoints
2008-11-07 23:29:22 +00:00
Rob Pearce
47387045f0
More moving platform code
2008-11-06 09:33:54 +00:00
Rob Pearce
5e40cf4c02
Initial code for moving platforms
2008-11-06 09:15:09 +00:00
Rob Pearce
0aeb322c0e
Added new powerup: random
2008-11-06 02:15:49 +00:00
Rob Pearce
fe240dcdb4
Modified behaviour of scuba mask - now makes it easier to move underwater
2008-11-06 01:15:12 +00:00
Rob Pearce
274dcdb884
King snail now gives permenant 2x nets
2008-11-04 21:07:52 +00:00
Rob Pearce
4622b647e0
Added sounds, king snail now jumps to player height
2008-11-04 20:54:52 +00:00
Rob Pearce
922f3d09a5
- Bugfixes for king snail movement
2008-11-04 20:12:19 +00:00
Rob Pearce
3c3d6b3b89
Modified gunner powerup to exit as soon as you kill the last un-caught
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monster
2008-11-04 20:03:05 +00:00
Rob Pearce
6094920eab
Fruit time-out counter now does not decrement during gunner powerup
2008-11-04 19:54:11 +00:00
Rob Pearce
7ca24981d9
Bugfix - monsters didn't appear when level skip was exitted early (ie. for a
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boss level)
2008-11-04 19:51:58 +00:00
Rob Pearce
af67ca566a
Fixed bug where permenant armour remained after finishing easy mode
2008-11-04 19:41:34 +00:00
Rob Pearce
4e723d856f
Modifications to king snail code
2008-11-03 06:06:37 +00:00
Rob Pearce
091d055fff
Message now displayed in place of hiscore table if scores are unavailable.
2008-10-31 23:10:36 +00:00
Rob Pearce
27990c3beb
- Added missing level 40
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- Gunner powerup now turns off netting & slamming when picked up
- Helmet now causes puff of smoke above the player, not the powerup (in case
you pick it up with honey nets)
2008-10-31 21:54:18 +00:00
Rob Pearce
8734b658b7
Can now use joystick for help text on/off
2008-10-31 21:13:27 +00:00
Rob Pearce
95ba1e0e90
bugfix: when king rat dies, make sure we cancel any remaining puffin()s for new rats
2008-10-31 01:10:07 +00:00
Rob Pearce
6036625699
Help can now be disbled/enabled independantly from the game mode (easy/normal)
2008-10-31 00:41:33 +00:00
Rob Pearce
e0d85c8d19
Fixed bug with x threshold checking in net collision detection
2008-10-30 22:53:10 +00:00
Rob Pearce
4dd2faad2b
Added -v option to print version info
2008-10-30 22:05:00 +00:00
Rob Pearce
9d89611be0
Now showing svn revision in title bar and on title screen
2008-10-30 21:55:26 +00:00
Rob Pearce
d8d156bcc8
Another change to hiscore url
2008-10-30 21:23:10 +00:00
Rob Pearce
7c7a3357d1
Changed default hiscore server from photos.nethack.net to ratcatcher.nethack.net
2008-10-30 21:13:57 +00:00
Rob Pearce
ddf05fa1df
- Level tweaks to avoid places where you could get stuck
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- Don't show cloud warning on boss levels
- Limit to one playing card per level
- Can't get hiscores if you are cheating
-This line, and those below, will be ignored--
M rc.c
M shared.c
M defs.h
M data/world1/level115.dat
M data/world1/level14.dat
M globals.h
2008-10-30 02:24:24 +00:00
Rob Pearce
fbe003698b
Fixed bug
2008-10-30 01:15:34 +00:00
Rob Pearce
39e709a635
- Added new powerup: bug zapper
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- Fruits which are about to disappear now flash
2008-10-30 01:06:25 +00:00
Rob Pearce
feb4ae5615
Added new powerup - machine gun
2008-10-29 23:00:12 +00:00
Rob Pearce
0efde07a9f
Fixed editor crash
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New level
2008-10-29 21:54:53 +00:00
Rob Pearce
b21035565f
Fixed bug when dropping off the bottom of a ladder
2008-10-29 08:31:03 +00:00
Rob Pearce
d4bffcb214
Fixed bug preventing mask powerup from appearing!
2008-10-29 04:31:50 +00:00
Rob Pearce
c6b260d3a3
Fixed wing positioning when you die while on a ladder
2008-10-29 03:23:32 +00:00
Rob Pearce
c5890190ea
- More tweaks to ladder behaviour wrt getting on/off
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- Appended 'fps' to score/fps display when pressing f2
2008-10-29 02:59:15 +00:00
Rob Pearce
6d42aa287a
- Added sound for catching a monster
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- Fixed bug when slamming a monster with your back to the screen edge
2008-10-29 02:31:56 +00:00
Rob Pearce
1cbde8cf4d
Possible fixes for crash bugs
2008-10-27 20:22:33 +00:00
Rob Pearce
89438d86e0
bugfixes
2008-10-27 19:36:10 +00:00
Rob Pearce
97c68400ea
bugfix
2008-10-27 05:59:54 +00:00
Rob Pearce
d3643b85ba
More crash fix attempts...
2008-10-27 05:54:21 +00:00
Rob Pearce
93f05fd5c7
Attempts to fix crashes in level transition
2008-10-27 05:36:25 +00:00
Rob Pearce
94cdda9e3c
Removed optimisation code for now
2008-10-27 05:13:55 +00:00
Rob Pearce
334ed03c27
Removed profiling
2008-10-27 05:12:02 +00:00
Rob Pearce
840e8b1475
Fixed graphical glitch with flood effect
2008-10-26 21:10:49 +00:00
Rob Pearce
6a0d2ee0c0
Now using experimental code to only clear "dirty" areas of the screen. Might improve speed on older computers.
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Can now use F2 to show current frames per second instead of score
2008-10-26 20:52:53 +00:00
Rob Pearce
a8348b2cc0
Hiscores are now reloaded once every 5 minutes on title screen
2008-10-26 19:36:17 +00:00
Rob Pearce
e751fec3f1
More fixes for tap/hurryup bug
2008-10-26 19:29:42 +00:00
Rob Pearce
543aeb6380
All cards now vanish when you clear a level
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Fixed (I think) bug if you pick up a tap just as "hurry up" starts
2008-10-26 06:05:43 +00:00
Rob Pearce
9ca91a014d
Fixed crash when teleporting while pinkcloud was coming in
2008-10-26 03:31:16 +00:00
Rob Pearce
e37ca153c9
- Added new monster: plant (doesn't move but is affected by conveyor belts)
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- Added plants to levels
- More levels
2008-10-24 03:31:25 +00:00
Rob Pearce
89e10b2706
- Teleporting to a layer2 destination now works
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- New levels
2008-10-24 02:55:19 +00:00
Rob Pearce
f1d23290a0
- Modifications to blackcloud behaviour:
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Warning smoke is now generated before it appears
It now grows smoothly instead of in "steps"
It can now go right to the bottom of the screen
2008-10-23 08:23:34 +00:00
Rob Pearce
552ac3b5e6
- hiscore names can now be up to 12 chars long
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- if hiscore name reaches max, further entry is blocked (previously the score was automatically submitted)
2008-10-23 08:05:04 +00:00
Rob Pearce
001187fb0c
Easy mode no longer gives extra lives
2008-10-23 07:54:04 +00:00
Rob Pearce
22db755c12
Now only showing highlighted last hiscore after a game
2008-10-23 07:20:41 +00:00